Arcadian Non-playable Characters (NPCs) are the ones that hold the Clues. And, as you explore – or simply stumble around – this forsaken land, you will undoubtedly meet them and do some business with them. In a way, they are a mirror of the land where the story takes place. Therefore you’re going to meet the innkeeper, priest, entrepreneur, brothel Madame, police chief… But you are also going to bump into some truly unexpected characters such as the guardians of the borders with the supernatural world, as well as Nikola Tesla, one of the greatest inventors of all times. Depending on their strengths and weaknesses, NPCs can be swayed your way by sheer power, while others can be intimidated, outsmarted, or charmed. Besides providing you with Leads and Clues, encounters with NPCs will give you the true feel of Arcadia Tenebra, its people, and its secrets.
MORE ABOUT THE NON-PLAYABLE CHARACTERS
Chief of Police Maynarich
Ever since he legally snatched his brother's plot at Cleared Land, his sleep has been impaired. A fact he ascribes to a demanding job of keeping Locals within the confines of (local) decency. This job usually comes down to beating a few local ruffians on...
Innkeeper Maynarich
Innkeeper Maynarich is one of the non-playable characters (NPC's) you'll meet in Arcadia Tenebra. He may appear harsh but he's actually a good man. You'll probably meet Innkeeper Maynarich at the very beginning of your adventure. He's the owner of Wolf's Head, the only pub in...
Madame Jahira
Time to empty your pockets and grease some palms! Serious crime investigation demands Leads and Clues, Arcadia Tenebra being no different. However, in this god-forsaken province, all Leads and Clues are inextricably tied to Non-playable characters. Some of those are rather friendly (like Priest) or...
Nikola Tesla
Arcadia Tenebra has a single real, historical figure in it, that of Nikola Tesla. Not a coincidence or pure imagination, since the fictional province Arcadia Tenebra is set exactly in the region where real-life Tesla was was born, and at the same time too. So,...